BioShock Infinite - Falcon's Blog

BioShock Infinite

Greetings, BioShock Infinite is the third game in the series and serves as a prequel to the original story as it is set in 1912. Unlike the other two games there are no Big Daddies or Little Sisters and ADAM is replaced by vigors which introduce new abilities such as controlling bloodthirsty crows. Despite the absence of the iconic Big Daddies there are equivalents including the introduction of Handymen or crank gun wielding machines in the form of Washington, Lincoln or Comstock, the founder of Columbia. Infinite still has a BioShock feel to it despite the change of scenery as it continues to tell its story and lore through the use audio logs known as Voxophones.

The plot begins with Booker DeWitt, a war veteran of Wounded Knee and a Pinkerton agent, who has piled up a lot of debt. He takes on a contract to go to the floating city of Columbia and bring back a woman called Elizabeth in order to wipe away his debt. The city was founded by the Prophet, also known as Comstock, who is believed to be able to see into the future and therefore builds a personality cult to ensure the consolidation of his reign over his citizens. Booker is brought to a lighthouse and reaches Columbia via a rocket that was hidden inside the structure. Once he arrives safely to the city it becomes clear to DeWitt that the ruling population is driven by ideas of religious fanaticism, unhealthy worship of the founding fathers, Columbian exceptionalism, white supremacy and xenophobia.

BioShock Infinite

Before he can break Elizabeth out of her tower DeWitt is branded as the False Shepherd as he has the letters A and D written on his hand. The False Shepherd is a figure to be feared as it was prophesised he would lead the lamb, Elizabeth, astray from her purpose. Booker has to fight his way to the tower against Columbian authorities as well as being wary of Elizabeth’s protector and prison warden, a giant metallic bird known as Songbird. It isn’t long before the Vox Populi, a revolutionary group of monitories lead by Daisy Fiztroy, use DeWitt’s presence to benefit their armed struggle. Fitzroy was falsely accused of killing Lady Comstock and has since been in hiding from the Prophet’s men.

In terms of game play, Elizabeth’s powers are quite useful when in combat as she can provide the player with ammunition, salts and health as well as opening Tears to access useful items, cover or allies in the form of lethal machines. Another interesting feature was the addition of the sky line which allows the player to travel around as well as being a platform to kill enemies down below. I liked how well known songs from within the past few decades were transformed into an older style to fit into Columbia’s setting. Not all songs in the game are relatively modern as classical music is still used, especially during the graveyard or areas dedicated to the late Lady Comstock. Overall it is a very enjoyable game with a strong story with an unexpected ending, a visually impressive setting and colourful characters with the likes of Elizabeth, Comstock, the Lutece twins and Booker himself. I haven’t played the Burial at Sea DLC yet, which links Infinite to the original BioShock, but do intend to do so soon.

Plot=10/10

Characters=10/10

Graphics=10/10

Overall=10/10

Quote of the day

This Fontaine fellow is somebody to watch. Once, he was just a menace, to be convicted and hung. But he always manages to be where the evidence isn't. He's the most dangerous type of hoodlum... the kind with vision.

Andrew Ryan

BioShock

Written by Falcon, Saturday 1 February 2014

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Falcon  11 year(s) ago (133 months)

Thanks for the comments and advice. I look forward to what else the BioShock series has to offer.

 
Brisingr  11 year(s) ago (133 months)

Good review, I loved the game - stunning graphics, wonderful soundtrack and amazing characters, This game is defiantly worthy of the Bioshock name.

 
Aaron  11 year(s) ago (133 months)

Nicely reviewed. I love Infinite and it's easily one of my favourite games ever made, and definitely my favourite from 2013. The DLC is good for DLC, but it's nothing ground-breaking like the base game.

 
Joh  11 year(s) ago (133 months)

Excellent review of a brilliant game. I loved BioShock Infinite. The game serves as a great successor to the original BioShock while also working as a great standalone game as well. Glad you enjoyed it, this is probably my favourite game to come out of 2013.

The first part of Burial at Sea is not as good as the base game, which is standard for DLC, but it is definitely worth getting if you enjoyed BioShock Infinite and is a good treat for fans of the BioShock series. Clash in the Clouds is less-so worth buying, but if you get it in the season pass it is worth a play as there is some fun in this arena-based DLC.